本帖最后由 zczczcle 于 2016-2-1 12:51 编辑 ! v) j, |" x4 c
) w" o f" |$ Z首先,这并不能预测下一个boss具体刷在哪,不过你能通过我的解读知道,boss是怎么个刷法。. R9 h3 j2 H4 q7 {( V1 n" y
其次,如果你有挂(付费的每天更新的那种),或者自己会解封包的话,你就能知道附近是否出现小boss了,在附近的话你还能知道他的位置。: h1 O% K$ o# m; Y' p; e6 k- z
kuqitt 这位大哥提到打开MonsterList文件第一个数字是0是乱刷,但是后来又不确定很疑惑,原因就在于那个0,1,2,3,4和乱刷与否并无关系,或许是凑巧。$ x! T. U$ A6 i# F: a
$ R, ^& n5 P# c' @5 ?部分选取代码,稍后解读:
2 W: `3 u/ M P! U+ G, N WORD wNowTeamId = 0;
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+ F+ v$ y G+ W& E _snprintf( szFileName, 256-1, "%s//Monster//MonsterList",g_pBase->GetObjectFilePath() );, C) W9 t7 J- J1 t# R% _9 w
szFileName[256-1] = '\0';
4 @% G; R& ]$ K9 g _snprintf( szMapLog, MAX_MEMO_MSG_LEN-1, "_%d.txt", (int)m_pBase->GetMapId() );
. Y3 f: u6 T* N6 a% G L szMapLog[MAX_MEMO_MSG_LEN-1] = '\0';; R& U! ~# G( |. `9 X
strcat( szFileName, szMapLog );. ]5 E3 ^0 k* a7 F
CInStream MonsterInfo( szFileName ); ( Z1 ?) F/ A1 {0 Z6 ~+ q8 {
if ( MonsterInfo.fail() || MonsterInfo.GetFileSize() == 0 )
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$ H$ A3 x' |& I2 ?# Q+ M _snprintf( szMapLog, MAX_MEMO_MSG_LEN-1, "***** The Map(%d) Have No Monsters ! *****", GetMapId() );! T4 H9 d# N' j, E9 i' `+ Q
szMapLog[MAX_MEMO_MSG_LEN-1] = '\0';
' f0 P/ a( j% M, K; v& ] AddMemoMsg(szMapLog);
9 C" z5 H. M% e: Y( s0 K return true;2 |; w. O" D7 d3 ~' m% d
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# n5 X- Y+ A2 B8 e4 |! X) t% afor( i = 0; i < iColNum; i++ )4 y8 q7 O* G& P+ Y9 G
{
' U) d. e$ G# q! I J MonsterInfo >> dwTeamId
; }* r/ J4 }. U) x# _* A6 E >> dwMonsterId
' S3 S5 O) I1 \( g: R& g5 A >> dwX 7 `1 y& K5 V; \4 X [3 O4 G( r' B4 L
>> dwY
: W6 ^/ P. H; p! j4 V# a1 f >> dwCount;
1 D {* M1 ?1 X9 \9 ?4 k if( wNowTeamId < dwTeamId )1 M8 t! p5 \' {/ w* _
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wNowTeamId = dwTeamId;* J4 r. K. x) N
}
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U, S! d& I$ ?1 Z2 |! z for( j = 0; j < dwCount; j++ )
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4 x- s$ @$ [" @& r$ e: ` if( pBaseMonster->GetSpeed() )1 x7 T5 y; y2 k+ @% C) b% N
{
3 B" k2 O7 S; o+ Q" x for( int z = 0; z < 10; z++ )
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# f& \2 c) x$ f- O7 ~! i0 N dwRandX = gf_GetRandom( 14 ) - gf_GetRandom( 14 );
' H5 [+ z. ]8 u. l4 H; a& X) H dwRandY = gf_GetRandom( 14 ) - gf_GetRandom( 14 );
) Q1 J- W; _( w if( !( GetTileFlag( dwX + dwRandX, dwY + dwRandY ) & TILE_ALLOCCULDE ) ) break;
8 j$ }+ q5 S2 c else if( z == 9 )$ ^5 i v4 X2 K' v
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dwRandX = -1 + gf_GetRandom( 2 );
- @8 z" z$ ~. O) A7 `* W dwRandY = -1 + gf_GetRandom( 2 );. f( n2 s8 ?! J b& ~8 _
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else7 b* |- Q1 Q" C* M9 ~) \
{
! h/ _! N' K1 A( H dwRandX = dwRandY = 0;
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$ d/ u* M ?7 K5 N所以我的初步结论是:" o0 z5 @. n1 }' x- s3 |& c
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