本帖最后由 zczczcle 于 2016-2-1 12:51 编辑 E6 ~- T8 @4 p& O
k# m. t6 b n6 u首先,这并不能预测下一个boss具体刷在哪,不过你能通过我的解读知道,boss是怎么个刷法。. K P. X9 l1 Q) m; d. x
其次,如果你有挂(付费的每天更新的那种),或者自己会解封包的话,你就能知道附近是否出现小boss了,在附近的话你还能知道他的位置。 t* @5 p* E- U* m8 B
kuqitt 这位大哥提到打开MonsterList文件第一个数字是0是乱刷,但是后来又不确定很疑惑,原因就在于那个0,1,2,3,4和乱刷与否并无关系,或许是凑巧。
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! ^2 I5 r9 c- g; z0 N+ O部分选取代码,稍后解读:
9 m) \, ^1 j7 o4 E! G: }# y WORD wNowTeamId = 0;9 e, X2 G6 W' R3 p8 O9 |9 q: h
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_snprintf( szFileName, 256-1, "%s//Monster//MonsterList",g_pBase->GetObjectFilePath() );# U) Y: j* W: i" J& S! G/ Z% M/ h
szFileName[256-1] = '\0';
6 |8 V3 E/ x1 r! n4 ^ _snprintf( szMapLog, MAX_MEMO_MSG_LEN-1, "_%d.txt", (int)m_pBase->GetMapId() );
; @+ L& A9 T) x" d7 H( H; W szMapLog[MAX_MEMO_MSG_LEN-1] = '\0';
4 Y+ r0 o3 c$ f4 C1 F9 Z strcat( szFileName, szMapLog );
- j& C( C* \' N6 l- ?' M CInStream MonsterInfo( szFileName ); 0 E. _' u; L7 G6 D( U
if ( MonsterInfo.fail() || MonsterInfo.GetFileSize() == 0 ) 8 |! w6 T3 y( a+ [$ x
{
; b( |5 x N; V6 f _snprintf( szMapLog, MAX_MEMO_MSG_LEN-1, "***** The Map(%d) Have No Monsters ! *****", GetMapId() );
4 N! \% e, Y( g: d) T0 M4 Z } szMapLog[MAX_MEMO_MSG_LEN-1] = '\0';" R" s: }7 W% W+ {& t
AddMemoMsg(szMapLog);
3 s. d. v- h; e! Y' ~9 E return true;& t7 D; s* k* C" w% d* N
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& p' N/ v6 L$ s/ S' {3 pfor( i = 0; i < iColNum; i++ )
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, p! \! {5 f+ r3 o MonsterInfo >> dwTeamId
, h+ H9 e% s/ c9 Z( r >> dwMonsterId 1 l1 E( w: ?7 p/ W+ J
>> dwX
: k" D4 C/ o/ J6 A. r0 g" h9 s$ u >> dwY . F: F* q5 v; a; }! T% @! ?2 ~. @
>> dwCount;
1 V$ {: J/ A u1 ^3 r) [- W if( wNowTeamId < dwTeamId )
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O" t8 W% |" G wNowTeamId = dwTeamId;
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4 j6 F6 k% @% C& E& Z( ` for( j = 0; j < dwCount; j++ )' ^# `4 F6 C9 w1 d
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if( pBaseMonster->GetSpeed() )2 x8 u$ r8 K$ L5 L
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for( int z = 0; z < 10; z++ ); ~) c, k0 h! e7 H1 z# n( q& V* m2 |
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dwRandX = gf_GetRandom( 14 ) - gf_GetRandom( 14 );& Y- c z6 v, J4 o
dwRandY = gf_GetRandom( 14 ) - gf_GetRandom( 14 );
) u8 ?, h$ K; }0 z5 P3 T! W. u+ U if( !( GetTileFlag( dwX + dwRandX, dwY + dwRandY ) & TILE_ALLOCCULDE ) ) break;
' C6 p& i/ Z' u Q& g8 R) c else if( z == 9 )
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) m/ H9 W6 h" `) w9 V0 B3 T dwRandX = -1 + gf_GetRandom( 2 );, n M: O: M& i
dwRandY = -1 + gf_GetRandom( 2 );
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}
$ J: Q: w: C! F7 l else
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dwRandX = dwRandY = 0;
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- F8 S3 A( B& R所以我的初步结论是:
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