K9 {& C, c1 a6 ?老云的源码告诉我的' u2 c, l0 v0 R; { t
AbsorbedRecovery = ((CPlayer*)pTarget)->GetAllEquipAddDp() -
0 e7 @$ I, C0 }2 a+ _9 m! }+ I ((CPlayer*)pTarget)->GetNecklaceAddDp() +5 D: ]3 z3 J5 _; F+ I
GetShieldTesseraJinx((CPlayer*)pTarget,m_pPlayer);1 p1 j; K9 F( \+ t2 ]1 M; z
3 H, u* i4 r0 A- T* `! W+ C. f6 b TargetBasicRecovery = pTarget->GetDp() - ((CPlayer*)pTarget)->GetAllEquipAddDp() +
2 C* r* j' D' d5 H! I" i( F: @ ((CPlayer*)pTarget)->GetNecklaceAddDp(); |